SKATE ASSASSIN: CHARACTER
This is the work I have done for a game concept for a while now and am super excited to show it. The player is an orphan that got in with the bad crowd and is now a "trained" assassin that takes out high-value targets with style and precision. The plan was to explore different clothing and let the player combine the look and upgradeable gear.
The main gadget is the handle where you can swap different attachments. Long range, short range, close quarters. For both special abilities and main weapon.

You may also like

Back to Top